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Educational Programs

The XColony Knowledge Discovery Kit (KDK) aims to become a main educational platform for developing and using geometric manipulatives to foster creativity and spatial intelligence in STEM* programs for primary and middle school students.

Spatial intelligence is turning on increasingly important with the development of new technologies such as supercomputing, computer graphics, imaging, biomedical engineering, bioinformatics.

Numerous recent studies (e.g., Kell, Lubinski, Benbow, & Steiger, 2013) found that spatial intelligence trained at young ages is highly correlated with successful achievements and innovations in STEM domains, academic programs and professional careers.

Experts in education unanimously agree that spatial intuition is an independent component of intelligence which is fundamentally required for STEM achievement and in particular for the efficient learning of geometry.

Spatial Education & Creativity
become increasingly important

Educators consent that current teaching approaches are not focused on spatial education mainly due to the lack of coherent spatial educational tools.

The standard 'pen and paper' teaching methods provide students limited help in understanding the 3D space and in learning creative ways for untangling intricate spatial structures as they are likely to face in academic years and future professions.
From this perspective, experts in education warn that it is critical to better understand and teach effectively the skills that compose spatial ability. Psychologists and educators argument that spatial intelligence can be trained based on tasks which include both mental rigid rotations and paper folding experiments, as these tasks address complementary spatial cognition abilities and enhance spatial abstraction skills, strategic thinking and creativity.
The renowned Lego and Origami educational activities trained generations of children based on either rigid model construction or paper folding tasks, but not on both.

The XColony KDK platform is taking a step forward in generating effective programs for spatial education, by combining in a creative way elements from Origami and model construction games and by providing a vast range of activities, from puzzles, problem solving and problem posing, to a multitude of 'play and learn' hands-on projects.
The educational programs based on the XColony KDK platform foster creativity and a broad range of spatial skills, develop strategic thinking and argumentation, incite curiosity and promote social interaction. The XColony KDK programs are engaging and equally appealing to students and teachers.

References
Kell, H. J., Lubinski, D., Benbow, C. P., & Steiger, J. H. (2013). Creativity and Technical Innovation Spatial Ability's Unique Role. Psychological Science, 24(9), 1831-1836.
*STEM: Science, Technology, Engineering and Mathematics